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AI Insights · Timothy · July 2025

Top 5 Fashion Games on iOS in Argentina: Q2 2025 Performance

Explore the trends in downloads, revenue, and active users for the top fashion games on iOS in Argentina during Q2 2025.

Top 5 Fashion Games on iOS in Argentina: Q2 2025 Performance

In the second quarter of 2025, the top five fashion games on the iOS platform in Argentina showcased diverse performance trends in terms of downloads, revenue, and active users. Here's a closer look at how these games fared, with data provided by Sensor Tower.

Skincare Time: Makeover ASMR by DO VAN HUY saw a mixed trend in weekly downloads, peaking at approximately 4.4K in late April before decreasing to around 1.7K by the end of June. The game's revenue was quite volatile, with a notable peak of $9 in early April. Active users started at nearly 5K, rising to over 8.3K by late April, then gradually declining to around 5.5K at the end of the quarter.

Glow Fashion Idol from Crazy Labs experienced substantial weekly downloads in early April, reaching a high of 5.3K, but this number dwindled to just 74 by the end of June. Revenue showed a consistent pattern, with a peak of $102 in late April. Active users began at 4K, increased to 6K in early April, and then declined to about 3K by the end of the quarter.

Makeup Stylist -DIY Salon game by REMEMBERS INFORMATION TECHNOLOGY CO., LTD. maintained steady weekly downloads, peaking at 1.2K in early June. Revenue showed a gradual increase, reaching $55 in mid-June. The game also saw a steady rise in active users, starting at 8.2K and reaching nearly 10K by early June before slightly declining towards the end of the quarter.

Super Stylist Fashion Makeover from CRAZY STYLE LTD had consistent downloads throughout the quarter, with a slight peak of 831 in late April. Revenue peaked notably at $170 in mid-May. The active user base showed modest growth, starting at 2.7K and peaking at 3.2K in late May.

Beauty Tiles: Story & Makeover by Pexix Inc. recorded increasing weekly downloads, peaking at 926 in early June. Revenue saw a peak of $60 in late April. The game’s active users increased steadily from 264 at the start of the quarter to 1.8K by the end.

For more detailed insights and data, be sure to check out Sensor Tower's comprehensive analytics.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025